Entertaiment combines entertainment with management notions, which makes it complex to define. This article provides a multidisciplinary and area-oriented definition of the concept, building upon previous definitions through bibliographical research and a qualitative study process. The result is a systematically built and clearly formulated entertainment materialization, which opens the way for solid entertainment academic discussions.
The power of the concept can be demonstrated by examining examples such as Scheherazade, a story from the Persian professional storytelling tradition that inspired composers like Rimsky-Korsakov and Ravel to write an orchestral piece; film director Pasolini to make a movie; and innovative video games.